The Kungle ProClasses
Your first-slot weapon picks your class Armor, perks and gear are set when you spawn Right-tier armor you already wear is kept Off-roster weapon, fists or nothing → 3/3/3 + greatsword
Classes v1.0.3
2026-09-01
Support1/3/1H/C/L
PerksBrawlerStunAcrobat
Gearnone
Polearms and greatswords: strong weapon, light armor.
Billhook Halberd Partisan Polehammer Spear Zweihander
Rat2/1/1H/C/L
PerksBrawlerStunSecond WindDodgeAcrobat
GearFirepot
One-handers and the eveningstar: fast skirmisher with a firepot.
Arming Sword Bastard Sword Battle Axe Eveningstar Falchionbanned Heavy Handaxe Mace Rapierbanned Short Spearbanned Warhammer
Vanguard3/3/3H/C/L
PerksBrawlerStun
Gearnone
Everything else: full plate.
Bardiche Estoc Executioner's Sword Falx Greatsword Longsword Maul Messer Poleaxe Quarterstaffbanned War Axe

01Armor you get — only for slots at the wrong tier

TierHeadChestLegs
T1Peasant HatCoat of Plates (leather)Rider's Hosen
T2EisenhutChainmail ShirtCalf Guard Hosen
T3Flat TemplarCrude CuirassCrude Chausses

Ready-made loadouts are added to your armory under Server Classes when you join — named like 1/3/1 Zweihander Support.

02How it's applied

  1. Once per life — decided by your first-slot weapon at spawn (and at round-start re-outfits).
  2. Hand-swaps do nothing — drawing a secondary or picking a weapon up mid-round never re-classes you.
  3. Grace-period re-picks count — switch loadouts before a Skirmish round starts and the new class applies.
  4. Perks are replaced by the class perks; carried secondaries are removed (Rat gets a firepot).
  5. Armor is set per slot to the class tier — your own right-tier pieces stay, so your look survives.
Default class — anything not listed, fists, or no weapon: armor 3/3/3, perks Brawler + Stun, weapon swapped for a Greatsword.
weapon values mod.io
ProWeapons / ProClasses · The Kungle · Classes v1.0.3 · 2026-09-01